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Post by piccadillyline on Sept 12, 2017 0:31:58 GMT
Does anyone know any good tutorials on exporting from Sketchup to TS2017? I've google searched it and it comes up with outdated MSTS tutorials. Btw here's a screenshot of my work so far Attachments:
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Post by Richard on Sept 12, 2017 10:30:01 GMT
I think the only way to do it is export your Sketchup model into 3D Canvas/Crafter or Blender (probably as a 3DS file) and then export to TS2017 from there.
You will also probably have to change texture names etc once in the new program. But easier than learning a whole new modelling program though, if you've got to grips with Sketchup.
There is some discussion on it here:
forums.uktrainsim.com/viewtopic.php?f=234&t=90516&p=1097791#p1097791
Richard
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Post by piccadillyline on Sept 16, 2017 1:34:22 GMT
I think the only way to do it is export your Sketchup model into 3D Canvas/Crafter or Blender (probably as a 3DS file) and then export to TS2017 from there.
You will also probably have to change texture names etc once in the new program. But easier than learning a whole new modelling program though, if you've got to grips with Sketchup.
There is some discussion on it here:
forums.uktrainsim.com/viewtopic.php?f=234&t=90516&p=1097791#p1097791
Richard Thanks for the link, although there is a lot of trial and error it's the easiest way for me to create models because as you said I've been using Sketchup for a long time. Does anyone know any good tutorials on exporting from Sketchup to TS2017? I've google searched it and it comes up with outdated MSTS tutorials. Btw here's a screenshot of my work so far oooh looks GOOD I need to ask this. you need any help with Textures and tiles at Hatton Cross and Hounslow Central station? I live on that line and you might just make my dream come true I might cry EDIT: After some thought I think it would be better if I went myself as I need to take photos of a lot of different signs, floors and even the layout of the station. However I'm not sure whether I continue using TS2017 or wait until DTG release the toolkit for TSW. What do you guys think? As you can see I try to achieved the highest LOD (Level of Detail), regarding the textures hopefully klmconcorde can help me out with photorealistic textures. See you guys soon!
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Post by klmconcorde on Sept 16, 2017 13:36:56 GMT
I think the only way to do it is export your Sketchup model into 3D Canvas/Crafter or Blender (probably as a 3DS file) and then export to TS2017 from there.
You will also probably have to change texture names etc once in the new program. But easier than learning a whole new modelling program though, if you've got to grips with Sketchup.
There is some discussion on it here:
forums.uktrainsim.com/viewtopic.php?f=234&t=90516&p=1097791#p1097791
Richard Thanks for the link, although there is a lot of trial and error it's the easiest way for me to create models because as you said I've been using Sketchup for a long time. oooh looks GOOD I need to ask this. you need any help with Textures and tiles at Hatton Cross and Hounslow Central station? I live on that line and you might just make my dream come true I might cry EDIT: After some thought I think it would be better if I went myself as I need to take photos of a lot of different signs, floors and even the layout of the station. However I'm not sure whether I continue using TS2017 or wait until DTG release the toolkit for TSW. What do you guys think? As you can see I try to achieved the highest LOD (Level of Detail), regarding the textures hopefully klmconcorde can help me out with photorealistic textures. See you guys soon! I Think I am up for it its been my dream to see the Picc Come to TS, I recon you should continue with TS2017 also this is a big question, how do you plan to model the suicide pits at DL tube stations? I will get more and more images as the days go on
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Post by piccadillyline on Sept 16, 2017 21:49:10 GMT
I'm not sure if anyone would be able to get permission to take photos right now due to recent tragic events. I also started Sixth Form late, meaning I have to catch up with missed work for a couple of weeks. I'll try to do some work when I can but progress is going to be slow from now
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Post by klmconcorde on Sept 17, 2017 15:49:35 GMT
I'm not sure if anyone would be able to get permission to take photos right now due to recent tragic events. I also started Sixth Form late, meaning I have to catch up with missed work for a couple of weeks. I'll try to do some work when I can but progress is going to be slow from now I just take random pictures at random times so I have a few
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Post by Eddie on Dec 24, 2017 18:44:54 GMT
I don't hold out a lot of hope of importing our route into TSW and rebuilding the whole thing is going to be too much work I feel. A lot of people want to see the Piccadilly Line completed in our route but it is a huge task. We have the deep level tunnels and Richard and I discussed how to make deep level stations. Basically the suicide pits would be added with the platform loft and rails used in the stations would be the type without ballast or sleepers. That's how we envisaged doing it anyway.
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Post by piccadillyline on Jan 30, 2018 21:15:38 GMT
I don't hold out a lot of hope of importing our route into TSW and rebuilding the whole thing is going to be too much work I feel. A lot of people want to see the Piccadilly Line completed in our route but it is a huge task. We have the deep level tunnels and Richard and I discussed how to make deep level stations. Basically the suicide pits would be added with the platform loft and rails used in the stations would be the type without ballast or sleepers. That's how we envisaged doing it anyway. If you guys do ever get round to making it I would be happy to help with the models
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Post by Eddie on Feb 1, 2018 15:22:58 GMT
IF you go into the World Editor and enable Richard Scott's LT assets you will find deep level splined tunnel sections which you will need to take the tracks out to Heathrow. How you lay the tracks and gradients is the key to getting it right. Then you need a pretty cool set of LUL tunnel signals to add into that mix. It is a hell of a lot of work to do but if you really want to try you'll be sure to get help from other members.
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Post by piccadillyline on Sept 15, 2019 22:47:13 GMT
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Post by Eddie on Sept 16, 2019 10:17:31 GMT
If the TSW editor does ever release, it's highly unlikely that the VDL ( with the piccadilly sections ) will export into it, and even if it does the modelling isn't going to look any better than it does in TS2019. I'm actually going to try using Blender with the Triage exporter for a project I've been thinking about as that seems to be the modelling program of choice in TS. Those screen grabs of yours look excellent by the way. Well done indeed.
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Post by Darren on Sept 16, 2019 14:53:37 GMT
I am thinking of switching to Blender for the cabs. TS functionality is outstripping 3DC's ability and it doesn't seem to be supported anymore. Time to move on I think.
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Post by piccadillyline on Sept 16, 2019 16:47:16 GMT
I might have to move to Blender also, learning in 3DS Max has been a nightmare so far, as well as the Boolean Operations which have really been doing my head in. After two operations this shell is unusable for some reason I still haven't figured out after retrying at least 10 times
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